
CITY LIMITS
A monochrome city at night. One button. One ball.
Hold to wind up, let go to swing — the ball has to be inside the red band
the moment the blade reaches it. Then chase it: every swing you have left
can be spent mid-air to keep it going. Miss the timing and it drops.
Nail it and you watch the skyline scroll past for a very long time.
HOW IT PLAYS
- HOLD to wind up, RELEASE to swing. Wait a whole ball for a full wind-up,
or hit this one weakly — that choice is the whole game.
- In flight: TAP for a flat swing, HOLD for a high one. Flat keeps it low
and bouncing, high catches the updrafts.
- Hit it while it is falling for a bonus. Spamming the button does nothing.
WHAT IS OUT THERE
The road out of town runs through five belts and then off the map entirely:
downtown, the outskirts, the works, the highway, open ground — and past
3200 metres, orbit, where gravity gives up and the ball stops falling.
Along the way: rooftop awnings that launch you, updrafts, industrial fans,
a blimp to bounce off, cats that panic and kick the ball onward, drones
that don't. Knock over a pedestrian and the ball bounces off him.
Fly past the pool at 150 metres and the ducks scatter.
There is one thing hidden out there that almost nobody finds. It pays well.
THE SHOP
Distance pays in coins. The man behind the counter sells extra mid-air
swings, a wider red band, a heavier arm, and three things to hit:
a ball, a brick that cuts the air, and a bowling ball that punishes the
ground. Plus a nudge to squeeze one more bounce out of a dead run.
CONTROLS
Everything is one button.
Keyboard: SPACE. Pause ESC or P. Retake a bad serve with R.
Gamepad: A to swing, B or START to pause, X to retake.
Touch: hold anywhere, lift to swing.
Languages: English, Russian, Ukrainian, Spanish.
Was inspired by the game Andy Warhol Bats Soup by Cristian Pintos
| Updated | 3 days ago |
| Published | 4 days ago |
| Status | Released |
| Platforms | HTML5, Windows, Android |
| Author | TuffyRej |
| Made with | libGDX, Aseprite |
| Average session | A few minutes |
| Languages | English, Spanish; Castilian, Russian, Ukrainian |
| Inputs | Keyboard, Mouse, Joystick, Smartphone |
| Content | No generative AI was used |
Download
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